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Quests::Plugins & Mods Completed plugins for public use as well as modifications.

 
 
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Old 08-22-2015, 11:32 PM
royzzz's Avatar
royzzz
Fire Beetle
 
Join Date: Jun 2015
Posts: 8
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Figured out my issue. Once editor has run and you are happy, and dont plan on rerunning you can go under table loottable_entries and change the probability there with a sql script. That way you can adjust getting less than one item to drop from a mob. as even with having drop_chance set to a number less than one and float instead of integer set, once loottables are created the probablilty is 100. Hope that helps someone else with a similar issue! Again thank you Akka for this great tool!
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