Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 09-30-2015, 02:16 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

Each one gets a little bit better, but 2015 saw a complete overhaul of the compiler and IntelliSense system, and both show noticeable improvements with 2015. Every version I've compiled our server code on from 2005 to 2013 would glitch out IntelliSense with the size and complexity of the project.

What little I've messed with so far in 2015 has been great, though. Auto-complete of methods, properties, method arguments, enums... it's awesome. If only it would compile. lol

2015 also added a bunch of C++ 11/14/17 feature support that MS has been dragging their feet on, though that isn't likely to impact Emu for a while for compiler compatibility.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:20 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3