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Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
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Old 12-01-2015, 05:52 PM
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Uleat
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There are 16 class fields that indicate whether a particular class can use a spell (by level required) or not.

I don't even see a race bitmask in the spells table.


You may be able to add some custom code to the [link]OPMemorizeSpell function that checks for the usable races of the scroll.


EDIT: You'll need to check the item on the cursor to get the race bitmask of the scroll.

This is where a scribed spell scroll is deleted: https://github.com/EQEmu/Server/blob...cess.cpp#L1159
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