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  #11  
Old 12-27-2002, 03:47 AM
a_Guest03
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Join Date: Jun 2002
Posts: 1,693
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.... Almost all requests are database related... Guys, ask for features - content is slowly on the way through several distributors.

I haven't tested bards, but I heard they were a bit weird with their songs.

I would like a capping ability for serverops for special commands (time-based or amount-based) Example #summonitem 2447 would decrease the amount of #summonitem's available at a later date. You could have it freshen over time when the server is up, or whatever. I think being able to summon only a limited amount would be helpful, but not so close to cheating.

I haven't played much on the new DR releases, so I don't know exactly what's been implemented.

For database designers, I'd like to see something like what Drawde wants - stats for races. We could use those stats in an equation to get HP/MP/etc. etc.

I would also like to see a database option where you can choose whether to use those stats for determining HP (like a regular mob), or use another special set like for Gods or undercons, etc. But it would make database compilation easy as pie if we could just have an equation figure it out based on common stats assigned to each race.

As for a database team, that sounds great. I know there are several factions, however. Some people are of the "OLD WORLD R0XX0rs!" group and others want to implement everything. Should we form two groups for the two tasks or just make one huge conglomerate for everything and have a second set of people branch the complete database and hack it down to a Classic feel once the complete one is done?

The database team would require the following people/skills/updates:

Content collection (basically someone with ties to
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