I have a few questions, but first I'll explain my setup.
The server runs on a Virtualbox installation of Debian GNU/Linux 8.3 (jessie). I followed these directions closely: 
http://wiki.eqemulator.org/p?EQEmu_o...n_7_Virtualbox. The Debian VM runs from an Ubuntu Trusty 14.04LTS machine. The client runs on another Virtualbox installtion of Windows 7, which runs from another Ubuntu Trusty 14.04LTS machine; Two machines, each running a VM. Both VMs are using a bridged adapter, and can ping one another. The client is running Everquest Titanium, installed following these directions:
http://wiki.eqemulator.org/p?Play_Gu...etting_Started
The IP for the server is 172.17.77.77, and I run it from ssh. First, I run shared_memory, then world, then eqlaunch zone. I don't get the same verbosity as I see on many online guides. The Makefile doesn't expose any debugging compile option, either. Here's my output: When I hit the end of step 20 on the guide, I can see my server in the Server Select screen, and it does not say 'Locked'. However, when I click "Play Everquest!" It takes about a minute or so to dump me back to the login screen.
	Quote:
	
	
		| eq@eq:~/server$ ./world [World Server] Loading server configuration..
 [World Server] CURRENT_VERSION: 1.1.3
 [World Server] Added loginserver login.eqemulator.net:5998
 [World Server] Connecting to MySQL...
 [World Server] HTTP world service disabled.
 [World Server] Checking Database Conversions..
 [Upgrade Script] No script update necessary
 Perl Version is 5.20.2
 ==================================================  ==========
 EQEmu: Automatic Upgrade Check
 ==================================================  ==========
 (Linux) MySQL is in system path
 Path = /usr/bin/mysql
 ==================================================  ==========
 Binary Revision / Local: (9095 / 1000)
 You have missing database updates, type 1 or 2 to backup your database before running them as recommended...
 
 ==================================================  ==========
 #::: EQEmu Update Utility Menu: (eqemu_update.pl)
 ==================================================  ==========
 1) [Backup Database] :: (Saves to Backups folder)
 2) [Backup Database Compressed] :: (Saves to Backups folder)
 3) [EQEmu DB Schema] :: Check and stage pending REQUIRED Database updates
 4) [EQEmu DB Bots Schema] Check for Bot REQUIRED database updates... (Must have bots enabled)
 5) [OPCodes] :: Download latest opcodes for each EQ Client
 6) [Maps] :: Download latest map and water files
 7) [Plugins (Perl)] :: Download latest Perl plugins
 
  [Quests (Perl/LUA)] :: Download latest PEQ quests and stage updates 9) [LUA Modules] :: Download latest LUA Modules (Required for Lua)
 10) [DB Data : Alternate Advancement] :: Download Latest AA's from PEQ (This overwrites existing data)
 11) [Windows Server Build] :: Download Latest and Stable Server Build (Overwrites existing .exe's, includes .dll's)
 12) [Windows Server .dll's] :: Download Pre-Requisite Server .dll's
 13) [Windows Server Loginserver Setup] :: Download and install Windows Loginserver
 14) [Remove Duplicate Rule Values] :: Looks for redundant rule_values entries and removes them
 19) [EQEmu DB Drop Bots Schema] :: Remove Bots schema and return database to normal state
 20) [Update the updater] Force update this script (Redownload)
 0) Exit
 
 Enter numbered option and press enter...
 
 > 0
 [World Server] Loading variables..
 [World Server] Loading zones..
 [World Server] Clearing groups..
 [World Server] Clearing raids..
 [World Server] Clearing inventory snapshots..
 [World Server] Loading items..
 [World Server] Loading skill caps..
 [World Server] Loading guilds..
 [World Server] Loaded default rule set 'default'
 [World Server] Loading EQ time of day..
 [World Server] Loading launcher list..
 [World Server] Reboot zone modes OFF
 [World Server] Deleted 0 stale player corpses from database
 [World Server] Loading adventures...
 [World Server] Purging expired instances
 [World Server] Loading char create info...
 [World Server] Zone (TCP) listener started.
 [World Server] Client (UDP) listener started.
 [World Server] New TCP connection from 127.0.0.1:58050
 [World Server] New TCP connection from 127.0.0.1:58052
 [World Server] New TCP connection from 127.0.0.1:58054
 [World Server] New TCP connection from 127.0.0.1:58056
 [World Server] New TCP connection from 127.0.0.1:58058
 [World Server] New TCP connection from 127.0.0.1:58060
 [World Server] New TCP connection from 0.0.0.0:0
 [World Server] New TCP connection from 172.17.77.77:33119
 [World Server] New TCP connection from 0.0.0.0:0
 [World Server] New TCP connection from 172.17.77.77:34726
 [World Server] New TCP connection from 0.0.0.0:0
 [World Server] Failed to save eqtime.
 [World Server] Failed to save eqtime.
 | 
	
 shared_memory and eqlaunch zone give me zero output:
	Quote:
	
	
		| eq@eq:~/server$ ./eqlaunch zone eq@eq:~/server$ ./shared_memory
 | 
	
 Also nmap doesn't show a range of zones open. Only 9000. Is that normal?
	Quote:
	
	
		| eq@eq:~/server$ sudo nmap -n -sT 127.0.0.1 
 Starting Nmap 6.47 ( http://nmap.org ) at 2016-03-06 01:18 CST
 Nmap scan report for 127.0.0.1
 Host is up (0.00031s latency).
 Not shown: 994 closed ports
 PORT     STATE SERVICE
 22/tcp   open  ssh
 25/tcp   open  smtp
 80/tcp   open  http
 111/tcp  open  rpcbind
 3306/tcp open  mysql
 9000/tcp open  cslistener
 
 Nmap done: 1 IP address (1 host up) scanned in 0.08 seconds
 eq@eq:~/server$ sudo nmap -n -sU 127.0.0.1
 
 Starting Nmap 6.47 ( http://nmap.org ) at 2016-03-06 01:18 CST
 Nmap scan report for 127.0.0.1
 Host is up (0.000013s latency).
 Not shown: 997 closed ports
 PORT     STATE         SERVICE
 111/udp  open          rpcbind
 7000/udp open|filtered afs3-fileserver
 9000/udp open|filtered cslistener
 
 Nmap done: 1 IP address (1 host up) scanned in 4.21 seconds
 | 
	
 Thanks in advance. It's a really cool community you guys have set up here.