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Old 03-12-2017, 09:32 PM
NostalgiaEQ
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Join Date: Sep 2016
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Quote:
Originally Posted by ChaosSlayerZ View Post
no-trade encourages the adventure feel - the go find it yourself and gives a certain sense of accomplishment. It also kills twinking, which I despise.

At the same time, no-trade KILLS economy and discourages player socialization specially if server is mostly solo - no trades, no gifts, etc


Personally I think no-trade should only be reserved for raid-level loot, and twinking be dealt with req levels on items.
Have to admit that is a really elegant solution. Actually harder to do that though because one would have to add an intelligent level req to thousands and thousands of items. But ya that would probably be better because when a player can wear the item, they are high enough to just farm it on their own anyway so there would be no pressing reason to buy anything.
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