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Old 01-21-2018, 01:09 AM
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Sarnak
 
Join Date: Dec 2010
Posts: 64
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I was thinking and another way to do this would require more database work than Perl. If you have a port in NPC that allows you to be ported to Commons with Team 1 or Team 2, you could make custom NPC versions in the database.

An example would be...

Quest NPC has a if text = “Good Team”

Quest::movepc (to zone to Commons)
Quest::faction (to X amount corresponding to the NPC values you want for good or evil team NPCs.)

Then having a Perl event on the NPC that says if $killer = guild good team ... quest::spawn good team version of mobs... and vise versa. Anyway, there’s a ton of ways to do this so some more information about your server set up would allow people to help you more
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