Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 01-08-2003, 07:31 AM
neotokyo
Hill Giant
 
Join Date: Oct 2002
Posts: 118
Default

Quote:
Originally Posted by daemonsleyr
In my experience, if you fear any mob in a general area, they will always run the same exact path, the same exact way. Doesn't matter what side of them you are on when the fear hits.
this is what we call fear pathing. there seem to be certain waypoints designated as "fearpoints". the nearest are used each time the NPC checks against fear, so they will always use the same route.

as soon as we get pathing going, fear will be easy to implement.

what was the question??
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:31 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3