Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-13-2018, 12:24 AM
Riklin
Hill Giant
 
Join Date: May 2003
Location: Tacoma, WA
Posts: 225
Default Desyncronization When Trying to Put on Gear of Higher Level

Found something interesting. When trying to use a "Polished Mask of the Silverwing" on a level 50 Beastlord, I get these messages on the client:

You are not sufficient level to use this item.
Inventory Desyncronization dected: Resending Slot Data...
Duplicate Lore Item deleted.
Source slot 30 resyncronized.
Source slot 3 resyncronized.

Client is Underfoot, default UI.
Server is Linux created with Akka's linux script.

I have camped out all characters, shutdown the server. Then restarted the server and loaded the characters again. The mask showed up at the cursor. I put it in inventory and camped out, then loaded again. Still occurs with same message. I then did the same camp out and reload character, then delete the item. I collected the items again and made the mask. The same error messages were generated when trying to put the mask on again.

The item is lvl 55 Required. That means the first message about not being sufficient level is good, but why are these resync messages occurring?


As a test, I loaded the GM test character and set his level to 55. He can put on the mask and it works normally. When I took off the mask, dropped his level down to 50, and tried to put on the mask again, the same messages show up including the desyncronization messages.

Why is trying to put on a piece of gear that is too high a level, causing desyncronization?
Reply With Quote
  #2  
Old 08-13-2018, 01:43 PM
creakin
Fire Beetle
 
Join Date: Jan 2014
Location: Minnesota
Posts: 4
Default

The issue is with your gm character and you put the item into your inventory.

The last two main inventory slots (slots 9/10) while you are marked as a "GM" are not valid. These will disappear (leaving you a max of 8 inventory slots) when you no longer have your toon marked as a "GM."

Items that get placed into the last two slots while your are a "GM" cause the inventory desync.

Hopefully this answers your question.
Reply With Quote
  #3  
Old 08-13-2018, 01:59 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,164
Default

This was a quick hack since we didn't have support to let you have items which disable their stats yet.
Reply With Quote
  #4  
Old 08-13-2018, 06:33 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

This is particular issue arises from a 'membership' feature inserted into UF and later client code.

If you try to equip a piece of gear that is too high for you to wear, the client will still allow it - and it creates havoc with server behavior. Older clients do not allow this.

You will get a yellow background indicating that you do not meet certain requirements of the item.

The reason we call a desync is that the server is not ready to 'exclude' these items from bonus calculations.


There is a fix for the slot 9/10 issue mentioned above..but, it is still a little bit out.

Currently, there is no eta for a fix for this issue..but, it is known.
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:02 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3