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Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
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Old 10-14-2019, 06:43 PM
fozy
Fire Beetle
 
Join Date: Oct 2019
Posts: 10
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Spelltype '8' .. how are you determining that?
I got spellset 8 from here http://www.eqemulator.org/forums/sho...ght=npc_spells from congdar the second response in that threat.

I assume you're looking for a DoT?
Nope at this point just buffs.

The interesting thing is when I change the npc_spells_id in the npc_types table to an existing spell set (say 25) and then in the npc_spells_entries table change the npc_spells_id to that same spell set (in this case 25 added spell 1609 manaskin) then npc casts the spell. It seems that when I create a new spell set the npc won't cast any buffs. Is there something I'm doing wrong? Are the above steps the correct way to make a new spell set? Thanks so much for your help and patience it is greatly appreciated
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