Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 05-13-2020, 02:22 PM
Ueguvil
Hill Giant
 
Join Date: Mar 2004
Posts: 139
Default

Quote:
Originally Posted by demonstar55 View Post
I wouldn't be against adding this to our loot tables code. Could be useful for custom servers, don't think live has this behavior :P
Honestly I thought that's what mindrop would do. Makes sense to me that having a lootdrop with:

Minimum Drop: 3 Drop Limit: 3 Probability: 100% Multiplier: 1

would give you 3 different items from within that particular loot drop, dependent on their individual drop chance. Whereas:

Minimum Drop: 1 Drop Limit: 1 Probability: 100% Multiplier: 3

would be three separate rolls for the entire lootdrop, which could result in duplicate items being picked. Right now I don't believe there's any difference between the two. Probably because as you say, Live likely doesn't have this behavior anyway.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:29 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3