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Quests::Plugins & Mods Completed plugins for public use as well as modifications.

 
 
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Old 11-25-2020, 07:57 PM
Rakkoraz05
Fire Beetle
 
Join Date: Apr 2009
Location: UTah
Posts: 28
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Just for clarification sake on my end. I would need to do the following things.

1. Add your wa_Plugin.pl in to my eqemu/plugins folder and not the eqemu/quest/plugins folder.
2. Then you edit and add the (database_name of npc_player).pl script into the eqemu/quest/(zonename) folder while making the file match the name of the newly created NPC.

Do these NPCs have a range? Do I need to make sure the spawn location is close to things I'd want them to "hunt" or make seem not empty?
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npc, player, plugin, script


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