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Old 03-03-2003, 11:12 AM
olegai
Fire Beetle
 
Join Date: Feb 2003
Posts: 3
Default More dbg.txt

Same problems as discussed above:



[Mon Mar 03 15:02:42 2003]00466:ProcessGame. Beginning main
loop.

[Mon Mar 03 15:03:11 2003]00467oMainLoop: Checking for null LocalPC, then doing vehicle check
[Mon Mar 03 15:03:11 2003]00468oMainLoop: Entering critical section.
[Mon Mar 03 15:03:11 2003]00469oMainLoop: call to loadSoundsGame.
[Mon Mar 03 15:03:11 2003]00470oMainLoop: requesting init info from server.
[Mon Mar 03 15:03:11 2003]00471oMainLoop: just before first while(!ReadyEnterWorld).
[Mon Mar 03 15:03:12 2003]00472oMainLoop: complete after first while(!ReadyEnterWorld).
[Mon Mar 03 15:03:12 2003]00473oMainLoop: just before second while(!ReadyEnterWorld).
[Mon Mar 03 15:03:13 2003]00474oMainLoop: completed second while(!ReadyEnterWorld).
[Mon Mar 03 15:03:13 2003]00475oMainLoop: Left Critical Section.
[Mon Mar 03 15:03:16 2003]00008:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!

[Mon Mar 03 15:03:16 2003]00009:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!

[Mon Mar 03 15:03:17 2003]00010:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!

[Mon Mar 03 15:03:17 2003]00011:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!

[Mon Mar 03 15:03:17 2003]00012:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!

[Mon Mar 03 15:03:17 2003]00013:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!

[Mon Mar 03 15:03:17 2003]00476:Fatal Error Occurred in mainthread Code = c0000005 Addr = 10001a57

[Mon Mar 03 15:03:17 2003]00477:Process was trying to READ invalid data.

[Mon Mar 03 15:03:17 2003]00478:Invalid access occurred at virtual address 0xc6ffe5b7.

[Mon Mar 03 15:03:17 2003]00479:Fatal error occurred in mainthread! (#62

[Mon Mar 03 15:03:17 2003]00480:Graphics DLL Loaded: Version 1.1.41 (DX Last Build Date: Nov 15 2002 14:22:52

[Mon Mar 03 15:03:17 2003]00481:Crash (char = Soji, zone = unrest)

[Mon Mar 03 15:03:17 2003]00482:Local Player's World location at time of crash: 748.000000, 75.000000, -17.055593.

[Mon Mar 03 15:03:17 2003]00483:Gamestate at crash = 5

[Mon Mar 03 15:03:17 2003]00484:1 processor(s) of type 586. Physical memory = 384 Megs.

[Mon Mar 03 15:03:17 2003]00485:INTEL 1008
 


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