Thanks very much for sending me the binaries, they work OK and NPCs with items, e.g guards, now equip them. Great work on adding this feature, how hard was it to code?
About d_meele_texture (shouldn't it be melee?), I was using the item's model ID (using the EQEmuAdmin item_visuals.txt as a reference), - e.g 34 for a short sword, 21 for a lute, rather than an actual item number from the DB. I'll try using item numbers instead and see if it works.
This feature isn't totally redundant (from my point of view) since I wanted to give NPCs such as guildmasters visible items such as weapons and shields, without having to set up a loot table for them.
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