Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 03-31-2003, 05:09 AM
Arley McFarley
Sarnak
 
Join Date: Feb 2003
Posts: 46
Default

Thanks for the comments, Trumpcard.

I think it will be fun to build and play.

My thoughts are to use existing zone data, modifying some of the character models, editing spell effects, horses, items and zone text.

I'd also like to edit the character select options, diety choice, diety screen select text, character select summary text (before the final select). Is that text hardcoded into the EQEmu? Can this stuff be changed?

I'm encouraged by the response and by Kayaido's 3DMax import stuff. I'll be looking into that and the Admin utility functions as options to customize characters and zones.

Arley
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:38 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3