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Old 05-06-2003, 05:38 PM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
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Sort've, if you really think about it, you'd need to code a lot of things, and script a bunch.

Example:
Each time a new bot is loaded, it'll pick up its last location. It pops them in there. Then start to wander. (you'd have to make pathing for every zone.. JUST FOR BOTS!) If that bot has a trigger such as lfg. It'd put on lfg. THEN! Other bots must be working too, where if theres a spot in their group, then that'll trigger them to look for lfg. It'll send a tell to that bot it finds lfg and that bot has to find that NPC. Now when that bot gets there, it invites it, lfg is off.

Thats just for LFG. Now you gotta go into more details, say a bot is pulling, or finding things to kill. If it has a function for >, <, or =. If its =, if its level 20, and mob is level 20. It'll pull it. What does it do? Should it take the location from where it first started to call the "looking for a fight or group pull.. where if its in a group, it'll pull it instead of kill it" then when it gets the mob agro run back to that location?

This would take a hell've long time. I could try to make a single bot and get crappy code going. Then some people could pick it up.. but it's not something that you can create in a days work.
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