Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 07-08-2003, 04:43 AM
Merth
Dragon
 
Join Date: May 2003
Location: Seattle, WA
Posts: 609
Default

The only db structure change so far is the inventory field added to character_. All of the other changes (so far) are data within a blob field. A new .sql won't help much, but the struct .h file might. PM me if you want the current struct file, I don't know offhand a good way to post that.

I think it will be possible to convert everything to the new format, including character data. It's just a matter of finding someone to do it, and I don't think it's high on anyone's list right now.

My thought on items was that there might be new data added to existing items. Is this the case? I don't play on EQLive anymore, so someone else will have to pipe in here.. For example, aren't there spell descriptions for each spell now? Is this description appended to spell scroll items? Is there a description on the proc effect for each item?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:22 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3