Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 07-15-2003, 05:14 PM
Guest
 
Posts: n/a
Default Zone capacities...

I am having the same problem. I was under the impression that it was due to the fact that I'm running the server software and the terminal all on the same computer (only a piii 450, LoL).

None of my NPC's would follow waypoints with a full spawn2 database. However, due to my storyline, I am having to ace everything (including factions) and starting from scratch. I now have no problems with waypoint programming and am currently testing my capacity for each zone I've included.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:57 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3