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Old 07-18-2003, 04:47 AM
aldore55
Fire Beetle
 
Join Date: Feb 2003
Location: CA
Posts: 3
Default My problems complieing in MS VC++ 6.0

Here the errors im getting when tring to complie in MS VC++ 6.0

When complieing EMuShareMem - Win32 Release: get one error
C:\eqemu\NewSource\EMuShareMem\NPCFactionLists.cpp (55) : error C2065: 'DEBUG' : undeclared identifier
Error executing cl.exe.



Results
EMuShareMem.dll - 1 error(s), 0 warning(s)

-------------------------------------------------------------------------------------
World .exe: No errors


-------------------------------------------------------------------------------------
Zone.exe complie: was 34 errors got it down to 6 now.

Output Window
Compiling...
attack.cpp
C:\eqemu\NewSource\Zone\attack.cpp(283) : error C2065: 'DEBUG' : undeclared identifier
client.cpp
C:\eqemu\NewSource\Zone\client.cpp(7316) : error C2065: 'DEBUG' : undeclared identifier
client_process.cpp
C:\eqemu\NewSource\Zone\client_process.cpp(32 : error C2065: 'DEBUG' : undeclared identifier
C:\eqemu\NewSource\Zone\client_process.cpp(5910) : error C2371: 'i' : redefinition; different basic types
C:\eqemu\NewSource\Zone\client_process.cpp(5900) : see declaration of 'i'
MobAI.cpp
C:\eqemu\NewSource\Zone\MobAI.cpp(307) : error C2065: 'DEBUG' : undeclared identifier
spells.cpp
C:\eqemu\NewSource\Zone\spells.cpp(48 : error C2065: 'DEBUG' : undeclared identifier
Error executing cl.exe.



Results
Zone.exe - 6 error(s), 0 warning(s)
-------------------------------------------------------------------------------------


Im new at all this but had no problems in the past complieing source codes. I applied changes for posts 5.0 fixes / changes
and Compile errors in VC++ 6.0. Still cant get them to complie.


Thanks for any help or advice on how or what i did wrong. lol


John
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