Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old 07-25-2003, 12:41 AM
LothanEQ
Fire Beetle
 
Join Date: Jul 2003
Posts: 14
Default

Actually, as far as I can tell, the "flag" isn't really that. I'm parsing the BLOB from this (EQEmu-0.4.4-DR1+Telmet-DB-Test) and the so called flag is useless. The IDFile is 1 byte short too, so it's actually part of the 2 bytes making up the "flag" column.

You want to look at offset 178. It should be an INT8 and will return:

'0 = Normal
'1 = Container
'2 = Book/Note

In the new struct you are looking for:

/*0005*/ int8 Type;

I still haven't nailed down the entire real structure of the blob but I'm getting closer every day and should be finished up by Sunday. I'll drop another post in here with my conclusions when I'm done. I do know a lot of the datatypes are wrong.

Something interesting too, the "Material" column is only valid if an item has an RGB value. It's the "texture" or look of an item when worn...like Cloth, Leather, Chain, Plate, FBR...and so on.

But anyway, like I said, I'll get you the final struct soon.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:30 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3