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Old 07-25-2003, 03:09 PM
THE_Wolfman
Fire Beetle
 
Join Date: May 2003
Posts: 12
Default Re: Moving NPC DB assistance...

Quote:
Originally Posted by tcsmyworld
I'm trying to figure out other ways to assemble the DB from individual zones done by team members, then reassembled as one DB , but IMHO it will be much easier to complete on a server with everyone working together.
If anyone has any ideas or suggestions , please let me know.
I have a suggestion that may be of intrest...

To work on my own DB, I seperated the spawnentry, spawn2, and spawngroup by zone into their own directories. Next, I created grid data for each mob and assigned the grid the same number as the spawn it is for.

Putting it all together is pretty easy too. I just created a couple batch files like:

Build-Spawn2.bat (in the main directory that holds all the seperate zones)
Code:
"type acrylia\spawn2.txt >> spawn2.sql"
"type airplane\spawn2.txt >> spawn2.sql"
...with one line for each zone. Similar batch files were created for spawnentry, spawngroup, and grid. Note all the files were named with the .txt extension.

The final step was another batch file:
Code:
spawn2.sql >> db.sql
spawnentry.sql >> db.sql
spawngroup.sql >> db.sql
grid.sql >> db.sql
Then I just source it in. Because each zone has it's own directory, it's easy to work on and dump a single zone at a time.

Just an idea for you...
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