Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old 07-27-2003, 08:59 AM
websurf
Fire Beetle
 
Join Date: Jul 2003
Posts: 5
Default

cool, so that solves that prob.

Now its giving me linkage error when I try to compile zone.

Quote:
LINK : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
client_process.obj : error LNK2019: unresolved external symbol "public: void __thiscall Doors::HandleClick(class Client *)" (?HandleClick@Doors@@QAEXPAVClient@@@Z) referenced in function "private: int __thiscall Client::HandlePacket(class APPLAYER const *)" (?HandlePacket@Client@@AAEHPBVAPPLAYER@@@Z)
zone.obj : error LNK2019: unresolved external symbol "public: __thiscall Doors:oors(struct Door const *)" (??0Doors@@QAE@PBUDoor@@@Z) referenced in function "public: void __thiscall Zone::LoadZoneDoors(char const *)" (?LoadZoneDoors@Zone@@QAEXPBD@Z)
../build/ZoneDebug.exe : fatal error LNK1120: 2 unresolved externals
Plz give some advice.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:34 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3