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  #16  
Old 08-07-2003, 03:35 PM
ArchAngel_Vain
Fire Beetle
 
Join Date: Jul 2003
Posts: 5
Default

I have tried the HackersQuest emu its very poorly done, it has nothing, all races, classes start out in West Freeport, you cant even consider mobs, there item list isnt even up to date with probly a newly installed everquest version, i dont know what kind of viruses it has left me with and i hope not to find out, you cant even attack, its just like a tour, you can probly a go a few zones and then pow it crashes.
  #17  
Old 08-07-2003, 04:42 PM
x-scythe
Discordant
 
Join Date: Jun 2003
Posts: 449
Default hmmm

make your own emu by yourself and lets see how good it is...i bet you wouldnt even know where to start
  #18  
Old 08-07-2003, 05:21 PM
devn00b's Avatar
devn00b
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Join Date: Jan 2002
Posts: 15,658
Default Re: hmmm

Quote:
Originally Posted by x-scythe
make your own emu by yourself and lets see how good it is...i bet you wouldnt even know where to start
np! give him the time that zordon has had and im sure he could figure it out.

a good place to start is NOT WITH RUBY.

nuff said
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  #19  
Old 08-07-2003, 06:27 PM
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Farrenz
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Join Date: Oct 2002
Location: La Mesa, CA
Posts: 125
Default

n00b
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  #20  
Old 08-08-2003, 01:29 AM
ArchAngel_Vain
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Join Date: Jul 2003
Posts: 5
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I wouldnt know where to start, but at least i wouldnt do the job half assed and release some junk that doesnt even compare to playing the everquest tutorial.
  #21  
Old 08-08-2003, 01:52 AM
Merth
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Join Date: May 2003
Location: Seattle, WA
Posts: 609
Default

Quote:
at least i wouldnt do the job half assed and release some junk that doesnt even compare to playing the everquest tutorial
I can understand your reasons, but for this type of project, I would argue that the sooner you release, the better - regardless of quality. This sort of thing appeals to code monkeys, and is a great recruiting tool!
  #22  
Old 08-08-2003, 02:05 AM
Trumpcard
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Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

I agree.. It's alot more than anyone else other than this project have offered, and I'd hardly call it 'half-assed' because it's lacking features.. I'd call that comment 'half-brained'
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  #23  
Old 08-08-2003, 03:53 AM
Jalister
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Join Date: Jun 2003
Posts: 21
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I remember when the first Ultima Online emus first appeared. You could barely do more than just walk around, and the Z coordinate didn't work at all. Even though there was so little that could be done with them, I still liked being able to run my own server to see how the project was coming along. Now they are nearly as good as the real thing. Better in my opinion, since you can set them however you like.

I'm glad to see that other EQ emulator out there, it gives me a chance to start checking things out. He has less features than the older version right now, since he changed some things around. And I am eagerly awaiting the next release of EQemu so I can try it also. I can't run the 4.4 since I don't have the right client files. From what I see on the boards, EQemu is looking great. I wish we could get a ballpark eta... days, weeks, months, next year?

Besides, anything we get from the devs should be appreciated. They are not making anything from their hard work.

Good work and good luck to all the dev teams out there.
  #24  
Old 08-08-2003, 06:23 AM
ArchAngel_Vain
Fire Beetle
 
Join Date: Jul 2003
Posts: 5
Default

ROFL, lacking features, its lacking everything, its like a bunch of screenshots playing over and over again, looking at the same stuff, its just garbage, you cant even use who thats how sad it is. So either i missed something in how to set it up, which i highly doubt, or he is just wasting everyones time trying to get them to download it.
  #25  
Old 08-08-2003, 08:47 AM
x-scythe
Discordant
 
Join Date: Jun 2003
Posts: 449
Default newb

dude you are a newb
  #26  
Old 08-08-2003, 01:51 PM
killspree
Dragon
 
Join Date: Jun 2002
Posts: 776
Default

Word is that the item system got an overhaul for LDoN, and unique items will be capable. Yes, item augmenting actually makes the item unique permanantly.
  #27  
Old 08-08-2003, 01:55 PM
ArchAngel_Vain
Fire Beetle
 
Join Date: Jul 2003
Posts: 5
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X-Scythe shutup and get out of my topic, seriously your not helping with your retarded preschool comments.
  #28  
Old 08-09-2003, 09:41 AM
x-scythe
Discordant
 
Join Date: Jun 2003
Posts: 449
Default .

im only telling the truth. you go make your own emu by yourself and we'll see how good it is. if you make one better than ethernalquest ill be surprised but until then you cant dis ethernalquest because you cant do any better
  #29  
Old 08-10-2003, 06:07 AM
Shawn319
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Join Date: Jan 2002
Posts: 2,073
Default

oh come on people.. who cares!!!!


If you want to use ethernalquest then go ahead. The devs here are doing their best to make EQEmu work like it should. there are tons and tons of things to fix and it will take some time.

There are much better things to be doing than to make a 40 page thread on why EQEmu is or is not better than EthernalQuest.

I'm locking this before it goes any further.
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