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  #15  
Old 03-26-2002, 04:45 PM
Malevolent
Hill Giant
 
Join Date: Mar 2002
Posts: 171
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Quote:
Originally Posted by hogger
Yeah, I've got no idea how you'd do it, but those hunting animals should eventually give up the chase too. Could you imagine trying to camp a spawn that won't stop chasing a ribbit that it can't catch...
I'm assuming that the attack code (which is my effective means of eating something) has a combat timer. I remember seeing a timer or two in there. If I'm wrong, then it'd just be a matter of taking the hate code and slowly decreasing it over time. I think.

hrm. I assumed that such a check was already in there. However, looking quickly through npc.cpp, suggests that I might be wrong. Blimey. I'll have to take a peek at that tomorrow.

--MV
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