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  #7  
Old 03-27-2002, 03:04 PM
xxxjustinxxx
Fire Beetle
 
Join Date: Mar 2002
Posts: 16
Default hypothetical EQmath

I'm pretty sure this is how they work with ac

AC is a damage reducer ~ so something like 100ac = 8%damage redux.

You have 400ac? you get 32% damage reduced.

I think the real percentage is closer to 6 or 7% per 100.

agility is an inherent (sp?) dodge type check. If you have a 125agi, you have x% chance to dodge the attack.

I haven't gone so far as to try to figure out the base % on the agi is, but be sure to remember the lowest possible agi to 200 or so is how they figure it... I don't imagine Verant would allow anything more than a 70% max change to dodge attacks w/o using the Dodge skill (ie, no maxing agi for a druid to become a ninja)

mob damage is mob level times 2 plus 2. AC decides how much you, personally, will take. You're going to get a lot of conflicting damage reports if you just go source to source. Each will be able to tell you the damage difference, and those might be similar, but it really is based on AC.

I hope this helps, if it doesn't, I'll eat a sock.

I'm out,
j
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