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  #16  
Old 03-26-2002, 09:09 AM
Lurker_005
Demi-God
 
Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
Default

I got 2.6 working ok. I sourced the 2.6 db.sql into a new database in mysql, then sourced Drawde's individual files (not the full single db file). Set the emu to use the new database and all is good.
  #17  
Old 03-26-2002, 09:16 AM
Merkur
Sarnak
 
Join Date: Mar 2002
Posts: 53
Default

minilogin works with latest client too
  #18  
Old 03-26-2002, 10:19 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

This works with current client. As for being kicked back to server select, that is when it is talking to your world server, not the login server. Minilogin is based off the same source code as the Gotfrags server, but not compiled with everything in it. Maybe you should post in the Support forum with outputs of the minilogin & world windows when you try to connect.
  #19  
Old 03-26-2002, 10:43 AM
hogger
Sarnak
 
Join Date: Jan 2002
Posts: 52
Default

I found that works with MiniLogin for me. Started with fresh everything , patched the client ten minutes ago, made a Humie Pally - it worked. He even spawned in front of the Temple of Marr.
  #20  
Old 03-26-2002, 04:50 PM
ibleet
Hill Giant
 
Join Date: Feb 2002
Posts: 106
Default

Nice improvements with the lag problem...Great work team
  #21  
Old 03-27-2002, 01:32 AM
Malevolent
Hill Giant
 
Join Date: Mar 2002
Posts: 171
Default

Quote:
Originally Posted by ibleet
Nice improvements with the lag problem...Great work team
I agree, excellent work there. Quite an improvement over 0.2.5
  #22  
Old 03-27-2002, 12:23 PM
Hmm
Discordant
 
Join Date: Jan 2002
Posts: 276
Default

yeah its great emu!!

its so unlike hackerquest its not funny.

i just checked out messageboard. theyre still full of crap people.
__________________
Hmm...
  #23  
Old 03-28-2002, 02:54 AM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
Default

Hmm...

Well, I can't get the minilogin working at all, no matter what I do. *shrug*

Anyways, another bug...

- Killing a NPC with a main faction that's set to adjustement 0 cauases zone to crash. So basically, having a "social" faction without loss (for example Fire Beetle faction in VI EQ) is impossible atm.
 


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