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  #12  
Old 09-23-2003, 02:12 PM
Jerrysn
Sarnak
 
Join Date: Jul 2003
Posts: 80
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Contents of DBG.txt after trying to login:


[Tue Sep 23 20:59:43 2003]00000:Loaded EQGfx_Dx8.DLL EQGfx DLL Version 1.1.71 Last Build Date: Aug 11 2003 11:26:57 Intel P2 [1:6.6.0-10000]

[Tue Sep 23 20:59:45 2003]00001:Starting EverQuest.

[Tue Sep 23 20:59:45 2003]00002:Init point a.

[Tue Sep 23 20:59:45 2003]00003:Init point b.

[Tue Sep 23 20:59:46 2003]00004:Init point c.

[Tue Sep 23 20:59:46 2003]00005:Init point d.

[Tue Sep 23 20:59:46 2003]00006:Init point d1.

[Tue Sep 23 20:59:46 2003]00007:Init point d2.

[Tue Sep 23 20:59:46 2003]00008:Init point e.

[Tue Sep 23 20:59:46 2003]00009:Init point f.

[Tue Sep 23 20:59:46 2003]00010:Init point g.

[Tue Sep 23 20:59:46 2003]00011:Init point h.

[Tue Sep 23 20:59:46 2003]00000:Found adapter #0 - NVIDIA GeForce2 MX/MX 400

[Tue Sep 23 20:59:46 2003]00001:Adapter #0 - NVIDIA GeForce2 MX/MX 400 :

[Tue Sep 23 20:59:46 2003]00002:32Bit = 1, D32 = 0, D24 = 1, D16 = 1

[Tue Sep 23 20:59:46 2003]00003:16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1

[Tue Sep 23 20:59:46 2003]00004:16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0

[Tue Sep 23 20:59:46 2003]00012:Init point i.

[Tue Sep 23 20:59:46 2003]00013:Init point j.

[Tue Sep 23 20:59:46 2003]00014:Init point k.

[Tue Sep 23 20:59:46 2003]00015:Init done.

[Tue Sep 23 20:59:47 2003]00000:Entering eqmain.dll
[Tue Sep 23 20:59:48 2003]00001:FE: Found adapter #0 - NVIDIA GeForce2 MX/MX 400

[Tue Sep 23 20:59:48 2003]00002:FE: Adapter #0 - NVIDIA GeForce2 MX/MX 400 :

[Tue Sep 23 20:59:48 2003]00003:FE: 32Bit = 1, D32 = 0, D24 = 1, D16 = 1

[Tue Sep 23 20:59:48 2003]00004:FE: 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1

[Tue Sep 23 20:59:48 2003]00005:FE: 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0

[Tue Sep 23 20:59:49 2003]00006:FE: t3dInitializeDevice: Using 32bit mode.

[Tue Sep 23 20:59:49 2003]00007:FE: t3dInitializeDevice: Using 24bit depth buffer.

[Tue Sep 23 20:59:49 2003]00008:FE: Before Create Device

[Tue Sep 23 20:59:50 2003]00009:FE: After Create Device

[Tue Sep 23 20:59:50 2003]00010:FE: Create Succeded

[Tue Sep 23 20:59:50 2003]00011:FE: Before Get Backbuffer

[Tue Sep 23 20:59:50 2003]00012:FE: Before Get Device Caps

[Tue Sep 23 20:59:50 2003]00013:FE: Before Create Viewport

[Tue Sep 23 20:59:50 2003]00014:FE: t3dInitializeDevice: t3dD3DCreateViewport Succeded.

[Tue Sep 23 20:59:50 2003]00015:FE: Before Set Default Render State

[Tue Sep 23 20:59:50 2003]00016:FE: Before Init Buffers

[Tue Sep 23 20:59:50 2003]00017:FE: Before GetAvailableTextureMem

[Tue Sep 23 20:59:50 2003]00018:FE: t3dInitializeDevice completed successfully.

[Tue Sep 23 21:00:12 2003]00019:OpenComms create begin
[Tue Sep 23 21:00:13 2003]00020:OpenComms create end
[Tue Sep 23 21:00:13 2003]00021:OpenComms create success
[Tue Sep 23 21:00:25 2003]00022:Exiting eqmain.dll with success
[Tue Sep 23 21:00:25 2003]00016:Execute point A...
[Tue Sep 23 21:00:25 2003]00017:B...
[Tue Sep 23 21:00:25 2003]00018:C...
[Tue Sep 23 21:00:25 2003]00019one.

[Tue Sep 23 21:00:25 2003]00020eleting obsolete sound drivers.

[Tue Sep 23 21:00:25 2003]00021eleting bad files list.

[Tue Sep 23 21:00:29 2003]00022isplay init start.

[Tue Sep 23 21:00:29 2003]00023isplay init point a.

[Tue Sep 23 21:00:29 2003]00024isplay init done.

[Tue Sep 23 21:00:30 2003]00025:net_connect(), (g_rdp=0x00000000, g_world=0x00000000) before receive

[Tue Sep 23 21:00:30 2003]00026:net_connect: rdp 0x016e1780 is connecting to 24.114.245.151:9000...

[Tue Sep 23 21:00:30 2003]00027:net_connect: I am connected to 24.114.245.151:9000...

[Tue Sep 23 21:00:30 2003]00028:net_connect: returning 0...

[Tue Sep 23 21:00:30 2003]00029:WorldAuthenticate. sending on conn 0x01559d20...

[Tue Sep 23 21:00:30 2003]00030:wait_message(), (g_rdp=0x016e1780, g_world=0x00000000) before receive

[Tue Sep 23 21:00:31 2003]00031:wait_message(), after receive, msg is 0x01507550

[Tue Sep 23 21:00:31 2003]00032:wait_message is returning: msgptr = 0x01507550

[Tue Sep 23 21:00:31 2003]00033:WorldAuthenticate. I got a message of type 17f...

[Tue Sep 23 21:00:31 2003]00034:WorldRPServer message: server name

[Tue Sep 23 21:00:31 2003]00035:wait_message(), (g_rdp=0x016e1780, g_world=0x00000000) before receive

[Tue Sep 23 21:00:41 2003]00036:wait_message(), after receive, msg is 0x00000000

[Tue Sep 23 21:00:41 2003]00037:*** ERROR: wait_message(), no message, bailing

[Tue Sep 23 21:00:51 2003]00038:*** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown...

[Tue Sep 23 21:00:51 2003]00039:*** WorldAuthenticate. Checkpoint 3...

[Tue Sep 23 21:00:51 2003]00040:Cleanup 4

[Tue Sep 23 21:00:51 2003]00041:Cleanup 5

[Tue Sep 23 21:00:51 2003]00042:Cleanup 6

[Tue Sep 23 21:00:51 2003]00043:Cleanup 7

[Tue Sep 23 21:00:51 2003]00044:Cleanup 8

[Tue Sep 23 21:00:51 2003]00045:Cleanup 9

[Tue Sep 23 21:00:51 2003]00046:Cleanup 10

[Tue Sep 23 21:00:51 2003]00047:Cleanup 11

[Tue Sep 23 21:00:51 2003]00000:Entering eqmain.dll
[Tue Sep 23 21:00:53 2003]00001:FE: Found adapter #0 - NVIDIA GeForce2 MX/MX 400

[Tue Sep 23 21:00:53 2003]00002:FE: Adapter #0 - NVIDIA GeForce2 MX/MX 400 :

[Tue Sep 23 21:00:53 2003]00003:FE: 32Bit = 1, D32 = 0, D24 = 1, D16 = 1

[Tue Sep 23 21:00:53 2003]00004:FE: 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1

[Tue Sep 23 21:00:53 2003]00005:FE: 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0

[Tue Sep 23 21:00:53 2003]00006:FE: t3dInitializeDevice: Using 32bit mode.

[Tue Sep 23 21:00:53 2003]00007:FE: t3dInitializeDevice: Using 24bit depth buffer.

[Tue Sep 23 21:00:53 2003]00008:FE: Before Create Device

[Tue Sep 23 21:00:54 2003]00009:FE: After Create Device

[Tue Sep 23 21:00:54 2003]00010:FE: Create Succeded

[Tue Sep 23 21:00:54 2003]00011:FE: Before Get Backbuffer

[Tue Sep 23 21:00:54 2003]00012:FE: Before Get Device Caps

[Tue Sep 23 21:00:54 2003]00013:FE: Before Create Viewport

[Tue Sep 23 21:00:54 2003]00014:FE: t3dInitializeDevice: t3dD3DCreateViewport Succeded.

[Tue Sep 23 21:00:54 2003]00015:FE: Before Set Default Render State

[Tue Sep 23 21:00:54 2003]00016:FE: Before Init Buffers

[Tue Sep 23 21:00:54 2003]00017:FE: Before GetAvailableTextureMem

[Tue Sep 23 21:00:54 2003]00018:FE: t3dInitializeDevice completed successfully.

[Tue Sep 23 21:00:55 2003]00019:OpenComms create begin
[Tue Sep 23 21:00:55 2003]00020:OpenComms create end
[Tue Sep 23 21:00:55 2003]00021:OpenComms create success
[Tue Sep 23 21:01:14 2003]00022:Exiting eqmain.dll with exit game
 


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