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Old 11-18-2003, 04:05 AM
rmm99
Sarnak
 
Join Date: Nov 2003
Posts: 51
Default Re: 5.0 Release version bugs

Great job on the emu, found everything I need to get it working in these forums.

1) GM Summoning another GM is disbanding the group. Bug or intentional?


Quote:
Originally Posted by xicross
4)Extreme lag at times. Server is running on a Duron 1200mhz with lots of ram and with only 2 people sometimes for no apparent reason the log-o-meter as i call it spikes up to 10000+. It only goes back down after it crashes both clients and both log back in. This is on a 100mbps LAN too.
I can reproduce that lag by using movers db and attacking one of the orc camps in commons that has a TON (read: 10 times the right number at that camp) of mobs which then causes my server to go nuts while it gives every single mob it's turn to wack me. I can run away and still get hit because the server is 1-2 minutes behind now. The fix is if I live to zone, or I die, or I'll get disconned eventually, the mobs eventually reset back to their calm selves standing there looking stupid. Not sure if that was your problem, but there's another example of it. So not sure it's a bug in the code or just incorrect npc spawns in some places. Maybe the code can be made to handle that problem though, *shrug*.
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