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Old 12-18-2003, 03:22 PM
GidonoTZ
Fire Beetle
 
Join Date: Dec 2003
Posts: 3
Default

I've been using the MW_52_53 database for a few days now.

Here is what I sourced and am currently running.

db.sql
0.5.2-Update.sql
mw_052_053_alpha1.sql

I've encountered a few problems and they are random.

1. Zones crashing while in them. #zonebootup on these particular zones doesn't work as it tells me that the certain zone doesn't exist (yes I checked the zone id# and also gave the shortname of the zone). Then I have to move the character out of the zone via GM commands.

2. As I'm watching world.exe, seeing people trying to log in and certain zones not booting up (plenty of zone servers running per amount of people logged in). World.exe usually reports that start_zones not found when this happens and then I see client disconnects, they log in on another character and report that the zone they are trying to log into is down.. It has happened to me as well trying to log in sometimes. It will say the zone is unavailable when plenty of zone servers are up and running and sleeping. So I start up another character and move the other character out of the zone, so I get curious and #zone to the zone that was unavailable and it zones me over and boots up just fine. Weird.

And heres some misc errors I recieved

[Error] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING:
opcode: 0x01ca, size: 4

[Error] Warning: Invalid PlayerAA_Struct size found in database

This error might be the reason why my SK can't train some some PoP AA abilities.

I'll post more bugs as I find them.
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