Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Quests

Archive::Quests Archive area for Quests's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #35  
Old 01-07-2004, 02:46 PM
mew972
Fire Beetle
 
Join Date: Dec 2003
Posts: 14
Default

Wierd problems happening....
I start with creating the grid
Code:
#grid add 2930 4 2
then spawn some dummy spawns (in place where the waypoints should be)
Code:
#spawn WPDUMMY 60
then go through and add the waypoints (i change the last digit for each waypoint 0, 1, 2, 3, 4, ect)
Code:
#wp add 2930 1 0
then assign the boat to the grid
Code:
#gassign 2930
Finally i repop the zone so the boat will follow the grid
Code:
#repop
The boats to go to the first waypoint fine sometimes the second and occosinally the third.. but after the 2nd or the 3rd it seems to go to a random waypoint... any idea why? (using latest dr2 with pearl and myra DB)
__________________
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:10 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3