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View Poll Results: What are YOU doing with OpenZone?
OpenZone?! Are you kidding? I just want to PLAY! 3 25.00%
I'm making zones. 2 16.67%
I'm making meshes for the mesh library. 0 0%
I'm making textures. 0 0%
I'm looking at making my server work with OpenZone zones. 7 58.33%
Voters: 12. You may not vote on this poll

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  #1  
Old 01-09-2004, 07:24 PM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default Poll: What are YOU doing with OpenZone?

After all the work I put into OpenZone and ZoneProxy, I'm dying to know if the effort's been worth it. So...are these getting any use or are they doomed to gather dust on the EQEmu shelf?
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  #2  
Old 01-09-2004, 08:48 PM
Kroeg's Avatar
Kroeg
Hill Giant
 
Join Date: Oct 2003
Posts: 241
Default

openzone has spawned the possibility now for me to continue work on my custom server. "the infernal den" is actually supposed to be a place that the entire server is based on, and now it's possible to build it. you've done awesome work windcatcher.
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  #3  
Old 01-09-2004, 09:11 PM
Djani
Fire Beetle
 
Join Date: Feb 2002
Location: Newport Beach CA
Posts: 29
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I have a couple friends that are amazing programmers and artists. They looked into seeing how they could make a Lord of the Rings server with EQEMU, and they were unable to do it without doing major changes to all the art work etc.

It is now possible for them to make it Windcatcher, you have done a fantastic job
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  #4  
Old 01-10-2004, 04:42 AM
Shadow-Wolf
Dragon
 
Join Date: Oct 2003
Posts: 511
Default

for now im still playing with it but whats a get used to a few thing i will be making a whole town if i can....
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  #5  
Old 01-10-2004, 07:49 AM
mew972
Fire Beetle
 
Join Date: Dec 2003
Posts: 14
Default

I am trying to figure out how to get my server (lan) to work with openzone/ zone proxy.. i read the readme's but i still don't understand it
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  #6  
Old 01-21-2004, 05:16 AM
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Kroeg
Hill Giant
 
Join Date: Oct 2003
Posts: 241
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I noticed that this is actually a common problem. I'd even be willing to say that most people that have tried to use zoneproxy weren't successful (unless they just don't voice it on the forum).

I've asked several various worldbuilders, devs, and regular users about zoneproxy / openzone. Openzone is very easy to use, and from what I can tell several people have used it. Zoneproxy is only usable if you modify the eqemu code via the "Zoneproxy friendly code changes to 5.3 dr2". Now, I've tried multiple times with multiple builds of 5.3 dr2 (there are many) to merge this code into eqemu (via finding the //ZONEPROXY BEGIN //ZONEPROXY END comment fields, and pulling values over one line at a time) to no avail.

I've had a few developers take the "ZP friendly code" and a build of EQEmu 5.3 DR2, and they weren't even able to merge the two together. As this program is an amazing effort (thx again WC), it just isn't accessible as by average the public isn't full of C++ coders. The only way Zoneproxy would be a full-on success would be to release binaries proven to work with the program. Otherwise, all the hard work on Openzone will be for not .. and you'll have very little public feedback (on things like bugs, features, zones hosting, texture sets, etc).

As someone that's just waiting for the day to actually be able to zone into third party zones (that i've spent 100s of hours on), I had to speak up a little.. .I notice a lot of people (not just myself) are still having trouble getting zoneproxy to work (yes it's a simple idea, but when the code isn't working there's not much we can do with it).

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  #7  
Old 01-21-2004, 07:35 AM
farce
Hill Giant
 
Join Date: Feb 2003
Posts: 126
Default

I built and compiled zoneproxy friendly eqemu code and couldnt get it to work either...

we definitely need it merged into the mainstream tree (which i think is being done)
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  #8  
Old 01-21-2004, 09:35 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
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I've been pointed to a more current version of 0.5.3DR2 and I will TRY to put up a working ZP-friendly version towards the end of this week or this weekend (depending on how much effort it takes). However, I just found out that a bunch of us are being laid off and so my first priority is working on my resume (don't worry, I have zero debt, negligible expenses, and a ton of savings so I'll be okay). Once I have the resume taken care of I'll start working on EQEmu-ZP.

WC
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  #9  
Old 01-21-2004, 10:05 AM
smogo
Discordant
 
Join Date: Jan 2004
Location: 47
Posts: 339
Default

didn't try much to work OpenZone around, though IMHO having it work is a true issue.



Quote:
I'm dying to know if the effort's been worth it
Yes they are !
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  #10  
Old 01-21-2004, 10:54 AM
Kroeg's Avatar
Kroeg
Hill Giant
 
Join Date: Oct 2003
Posts: 241
Default

Yep, the resume is the most important thing especially after a lay-off. Best of luck to you WC, can't wait to see your activity back on the forum
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  #11  
Old 01-21-2004, 06:41 PM
a_Guest03
Demi-God
 
Join Date: Jun 2002
Posts: 1,693
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WC, if I had a working computer, I'd be making zones right now!

I think this 3rd party tool is part of a more important issue, which is CREATING content, and not just copying it. You hit the nail on the head with the program, and when it gets easier to use, you will find that it's at the heart of where eqemu is trying to go.
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