Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Quests

Archive::Quests Archive area for Quests's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 01-13-2004, 12:15 PM
Synch
Sarnak
 
Join Date: Nov 2003
Posts: 33
Default

The binaries I'm using are the perl enabled ones from Shawn's release of DR2. I created a default.pl file and tried hailing various NPCs. No response. The default.pl I used was one of Lurker's

Quote:
sub EVENT_SAY() {
quest::say("Greetings. $name... I can tell you about [variables] and [commands] or you can give me items.") if ($text=~/hail/i);
quest::say("Want to test a variable? Try [name]. [race]. [class]. [userid]. [ulevel]. [uguildid]. [mobid]. [mlevel]. [faction]. [zonesn]. [zoneln]. or [status]") if ($text=~/variabl/i);
quest::say("name = $name") if($text=~/name/i);
quest::say("race = $race") if($text=~/race/i);
quest::say("class = $class") if($text=~/class/i);
quest::say("userid = $userid") if($text=~/userid/i);
quest::say("ulevel = $ulevel") if($text=~/ulevel/i);
quest::say("uguildid = $uguildid") if($text=~/uguildid/i);
quest::say("mobid = $mobid") if($text=~/mobid/i);
quest::say("mlevel = $mlevel") if($text=~/mlevel/i);
quest::say("faction = $faction") if($text=~/faction/i);
quest::say("zonesn = $zonesn") if($text=~/zonesn/i);
quest::say("zoneln = $zoneln") if($text=~/zoneln/i);
quest::say("status = $status") if($text=~/status/i);
quest::say("Want to test a command? Try [emote]. [shout]. [spawn]. [echo]. [summonitem]. [castspell]. [depop]. [cumflag]. [flagnpc]. [flagclient].[exp]. [level]. [safemove]. [rain]. [snow]. [givecash]. [pvp]. [doanim]. [addskill]. or [me]") if($text=~/command/i);
quest::emote("emotes before you.") if ($text=~/emote/i);
quest::shout("Is this shouting?") if ($text=~/shout/i);
quest::say("I don't feel like spawning anything right now") if($text=~/spawn/i);
quest::echo("this is an echo echo echo echo echo") if ($text=~/echo/i);
quest::summonitem(17969) if ($text=~/summonitem/i);
quest::castspell(278, $id) if ($text=~/castspell/i);
quest::say("awww... I don't wanna!") if ($text=~/depop/i);
quest::exp(100) if ($text=~/exp/i);
quest::level($ulevel + 1) if ($text=~/level/i);
quest::safemove() if ($text=~/safemove/i);
quest::rain(1) if ($text=~/rain/i);
quest::snow(1) if ($text=~/snow/i);
quest::givecash(0,0,0,50) if ($text=~/givecash/i);
quest::pvp("on") if ($text=~/pvp/i);
quest::doanim(3) if ($text=~/doanim/i);
quest::me("The heavens applaud you.") if ($text=~/me/i);
}
Still stuck. No errors listed in Zone or World output... any further ideas guys?

*edit*
Lurker, I tried removing all the quests and using only your default.pl that you listed above. Still no response. Something odd is afoot. I checked zone.exe and it does state that embperl is loaded. This irks me as I used to program CGIs in perl and I can't seem to get something as simple as this working. I knew I should have stuck with UNIX. =)
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:45 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3