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  #10  
Old 01-23-2004, 03:05 PM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
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Your .S3D files worked for me, but the .SCN file definitely wasn't right. I think that there might be a bug in OpenZone where it displays textures if the texture is missing in the textureset folder but is found in the base texture folder (which it shouldn't do if the .SCN is calling for a texture from a textureset folder). If you make sure that none of your objects reference textures in the windszone textureset folder (or any other) I think you'll be okay. Give it a try and let me know what happens.

WC
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