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  #33  
Old 02-06-2004, 10:21 AM
dylanmcd
Fire Beetle
 
Join Date: Feb 2004
Posts: 2
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Yeah, I actually used drmingw to track down the crashing. I should of been more specific, it was actually an access violation in ntdll.dll. For some reason everything works when I commented out line 153 from Mutex.cpp.

Code:
LockMutex::LockMutex(Mutex* in_mut, bool iLock) {
150	mut = in_mut;
151	locked = iLock;
152	if (locked) {
153	//-->	mut->lock();
154	}
}
The released R3 binaries work alright, so it's a bit strange. I'll look into it further when I've got the time. Oh, and even with debugging turned off, everything is still at least twice the size of the released binaries (this isn't a complaint, I'm just curious).
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