Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #20  
Old 03-08-2004, 05:39 AM
samandhi's Avatar
samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
Default

Quote:
I'm not a programmer, have no intention of being a programmer, don't want to be a programmer, and will never be a programmer. Not everyone has the time or inclination to do that. Do I want to run a server? Yes. Do I look for bugs on other servers? Yes. Do I have to? No. Do you think this game would be as far as it is now without feedback from other people aside from programmers? No. Let's not take a "Well I did it, so you should too" type of stance on this. You know as well as I do that not everyone is going to do well at the same things. I expect to do a lot of hand holding when I get my friends into playing EQ through EQEMu. It does noone any good to alienate others or to have them get frustrated and quit. I'm sure we'd all like to see more stable servers with more people playing on them. For that to happen, it needs to be easy to do.
While I totally agree with this statement normally, there IS the key word that puts it ALL in perspective, and that is "NO SUPPORT FOR THESE FILES". This means there IS a release and it is 0.5.3. This version IS supported. Therefore that is what drove me to write the above comments. Not that I get tired of whining (sometimes I do though haha), it is the whining about something that carries no support in the first place.. For those saying as an argument to this that "Well, I patched and now I cant play on 0.5.3, which is supported", I say "Well, then you should have read where it said DONT POST ON THE 10TH, and so on". It boils down to (most of my point in the post) if one cant follow directions, or is too lazy to bother, then why should they? Sit back relax and wait for it to be released.

Quote:
I'm not a programmer, have no intention of being a programmer, don't want to be a programmer, and will never be a programmer. Not everyone has the time or inclination to do that. Do I want to run a server? Yes. Do I look for bugs on other servers? Yes. Do I have to? No. Do you think this game would be as far as it is now without feedback from other people aside from programmers? No. Let's not take a "Well I did it, so you should too" type of stance on this. You know as well as I do that not everyone is going to do well at the same things. I expect to do a lot of hand holding when I get my friends into playing EQ through EQEMu. It does noone any good to alienate others or to have them get frustrated and quit. I'm sure we'd all like to see more stable servers with more people playing on them. For that to happen, it needs to be easy to do.
While I, once again, generally agree with what you are saying, only remember, these files are done by people that spend their own money into this project. To say that because we (me and you both) do bug reports and stuff like is NOT a " I have a right" kind of thing. This doesnt even come close to comparison to the countless hours the dev's have put into this thing. But, I digress, the fact of the matter is that you are right, but it will continue on the way it is, as long as there are people that dont follow directions, dont read, dont care, just want what they want and want someone to explain it to them personally. Put it this way, Shawn's server DID contain the binaries, but they were taken down, because there were MORE requests for support than there are now, even though there is the NO SUPPORT words hanging right on the screen where you click to download the files themselves...

Quote:
I'm complaining about the fact that there ARE binaries, but people treat it like the holy scriptures that Moses handed down. Can't give them to n00bs...that would be dangerous. As for arguing that they aren't stable yet. I've played on some 5.5 servers and there is some stability out there.
That is just it, there ARE no binaries, the binaries you speak of are on peopl's machines that know how to compile a source (meaning all the files needed, just in a raw state if you will), INTO binaries (or executables). That is the only difference between source and binaries, is the binaries ARE the source files that have been pre-compiled. I have sent a few people the binaries through email, and I have gotten more questions asking for support than I could ever answer in a given day. This was not my purpose. I was trying to help people NOT feel like you are (from your comments), but it only made things worse. Learning to compile does NOT mean you need to know C/C++. It simply means you know how to take some source files (read the files that make up the program itself) and tell a program how to put them together to make up one runnable program. It took me all of about 1 hour to learn how to compile the source files (with no help from anybody but my searching). This was before my interest/start in C/C++ programming.

/off topic BTW I like your new avatar, it looks like some cool creature from Magic the Gathering.
__________________

Quote:
Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
  • L.L. CoolJ
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:36 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3