Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Windows Servers

Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 06-14-2004, 09:04 AM
ultimatex's Avatar
ultimatex
Sarnak
 
Join Date: Feb 2004
Location: My Happy Place
Posts: 36
Default

It isnt letting more than 1 person on at a time
Here is the zone output

Code:
[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.7-DR4
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] command_init(): Warning: Command 'help' defaulting to access level 0!
[Status] command_init(): Warning: Command 'version' defaulting to access level 0
!
[Status] command_init(): Warning: Command 'serversidename' defaulting to access
level 0!
[Status] command_init(): Warning: Command 'loc' defaulting to access level 0!
[Status] command_init(): Warning: Command 'flag' defaulting to access level 0!
[Status] command_init(): Warning: Command 'si' defaulting to access level 0!
[Status] 161 commands loaded
[Status] Entering sleep mode
Connected to worldserver: 127.0.0.1:9000
[Status] Weather should change in 10832 seconds
Init: Loading zone lists, zone state or spawn list, player corpses
Zonepoints loaded into memory
, timezone data - Done. ZoneID = 9; Time Offset = 0
eqns.Open failed
[Status] Weather should change in 10852 seconds
Init: Loading zone lists, zone state or spawn list, player corpses
Zonepoints loaded into memory
, timezone data - Done. ZoneID = 9; Time Offset = 0
eqns.Open failed
I havent changed anything, except what is mentioned up top
__________________
No Place Like 127.0.0.1
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:20 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3