Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Quests

Archive::Quests Archive area for Quests's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old 08-03-2004, 08:20 AM
jimbox114
Hill Giant
 
Join Date: Jun 2004
Posts: 231
Default

Oh ok, now it all makes sense..well sort of. I had thought it was the actual database you had to change to enable perl. I followed through those guides and think I about got it set up. I installed the IO thing and ran the test command and it checked out good. I downloaded the 7-25-04 release of the emu, that seems to have fixed my item shifting problem. However I am still having trouble with perl. When I boot5zones it boots them up without closeing, however it can't find a file, as can been seen in this screenshot below. I went ahead and made a quest file to see if it would work anyways, and it didn't. I have a npc with the id 281059 in Freportw. So I made a folder called \eqemu\freportw\ and made the notepad file 281059.pl. I basically for test purposes did a direct copy of the bonechip quest from another thread, and as expected the npc does not talk. Is there something I did wrong with installing perl perhaps, or do I need to make a dummy file for this somewhere?

Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:36 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3