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Old 08-13-2004, 06:44 AM
Cisyouc
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Quote:
Originally Posted by sotonin
hmm... for an official live like system there'd have to be some changes.

Quote:
Kill Boss1 -> Planar Projection Spawns (He has a timer of 60 seconds OR max 6 hails)
very few projections had such a short timer. and NONE had a hail limit that i can recall. Maybe it was 60 seconds but i seem to recall rezzing people in for flags, etc which usually takes more than 60 seconds.

*edit: i remembered a bertox event having like a 30 hail limit... but i still say 6 hail limit = crazy
Bertoxxulous has a 72 flag limit, and like a 10? minute despawn timer that starts after the first hail. The event I was using is a one-group named mob (which most of my server's progression is). And I have the 60 second despawn to discourage other people from coming from across the world to get the flag if the group had someone who was already flagged.

You are think of Carprin Dethorn Event which had a series of like 8 named mobs and at the end there was a 36 flag limit and it was from a named level 1 mob, not a planar projection (as if there was much difference =) )
Quote:
Quote:
On say "Zones" to seer -> say "zone1", "zone2"

On say "Zone3" to seer -> say "You must prove your dedication before I can discuss such matters with you."

On say "Unlock Memories" to seer -> yellow emote "You feel a bind with Zone3"

On New say "Zones" to seer -> "Zone1","Zone2","Zone3"

On New say "Zone3" to seer -> Zone into Zone3
not quite sure what all this is. You have a npc that teleports players into specific zones? If so that's a nice workaround for now. but i'd hope somebody could modify the "zoning" source to allow something more permanent )
"On Say" Represents BEFORE you "unlocked your memories" with the seer. On NEW Say Represents AFTER. So basically the NPC wont teleport you unless you have the flag.
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