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  #11  
Old 08-18-2004, 02:03 AM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
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Quote:
Originally Posted by KhaN
Quote:
Contact me in IRC. I'm pretty much the expert on map files nowadays, and have written a lot of stuff with them.
WHY the hell use those damn fuck map file when you can directly read informations from WLD files (convert dsconverter code to C++, not that hard). Afterall, map files only contain infos from WLD, so why use map files when you can directly use the source, aka WLD ?

Im sorry, but i dont understand this logic ...
So why haven't you already written .wld reading functions?
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