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Archive::News Archive area for New's posts that were moved here after an inactivity period of 90 days. |

08-20-2004, 02:19 PM
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Sarnak
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Join Date: Aug 2004
Posts: 32
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Scratch what I said about SEQ in the above post, it has nothing to do with this. Just a mistype on my part.
You're telling me that packetcollecting/sniffing is not something Sony would ban your account for? I have personally seen them do it for much less. Regardless of how "undetectable" you think a program is, if they don't want you doing something, and you're doing it, you are at risk.
Now, I pose to you a question.
If there is indeed 0% risk as you say, why doesn't everyone do it?
To the devs:
Is this all that EQEMu has been waiting on?
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08-20-2004, 02:23 PM
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Fire Beetle
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Join Date: Jan 2005
Posts: 15
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There are two reasons why one would not want to packetcollect: - You're a selfish asshole.
- You're too stupid to figure out how to packetcollect, even with the guide.
It's completely undetectable as all it does is log the packets you receive from EQ on your end. It sends no info to SOE.
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08-20-2004, 02:31 PM
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Sarnak
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Join Date: Aug 2004
Posts: 32
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It's completely undetectable until the point that SOE chooses to scan what you have running as processes. Call me Orwellian in nature, but if you leave the least likely avenue of attack open, you're going to be sorry.
As a previous poster said, is there anything wrong with signing up an infinite amount of 30 day free trials and packet collecting from those? I would assume that you need more of the high end aspect of Everquest, rather than Joe_Blow farming Frenzied_Rat01.
In regards to people not wanting to packet collect:
Are there not many people packet collecting?
If this is the bottleneck that the EQEMu devs are facing, I can do much to help on this front.
Make no mistake, the questions I am asking are not of a selfish nature. I am trying to deduce exactly where and how much I am able to help.
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08-20-2004, 02:31 PM
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Hill Giant
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Join Date: Aug 2004
Location: Michigan
Posts: 118
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LMFAO I so wanted to state that Melwin. You beat me too it. =)
/bow 'Melwin'
Darkwaters
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08-20-2004, 02:34 PM
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Fire Beetle
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Join Date: Jan 2005
Posts: 15
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Quote:
Originally Posted by Ace
It's completely undetectable until the point that SOE chooses to scan what you have running as processes. Call me Orwellian in nature, but if you leave the least likely avenue of attack open, you're going to be sorry.
As a previous poster said, is there anything wrong with signing up an infinite amount of 30 day free trials and packet collecting from those? I would assume that you need more of the high end aspect of Everquest, rather than Joe_Blow farming Frenzied_Rat01.
In regards to people not wanting to packet collect:
Are there not many people packet collecting?
If this is the bottleneck that the EQEMu devs are facing, I can do much to help on this front.
Make no mistake, the questions I am asking are not of a selfish nature. I am trying to deduce exactly where and how much I am able to help.
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SOE cannot do that without breaking the law.
If they break the law, they will get sued for ungodly amounts of money. Blizzard tried to pull the same trick in '99 if I recall correctly, and they were shut down almost instantaneously once exposed.
And yes, this is what is bottlenecking EQEmu.
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08-20-2004, 02:36 PM
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Sarnak
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Join Date: Aug 2004
Posts: 32
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I understand this, but I would rather be prepared than assume another entity's behavior pattern.
As I see it, I have done many things with my EQlive account that WERE detectable, and I could care less. I have players from my server asking these questions of me, which I could not answer, but now I can.
Edit: I missed the last line that you posted. Jesus Christ, you mean we could've already HAD our classic EQEMu client if people had packet collected? That pisses me off.
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08-20-2004, 10:38 PM
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Old-EQEmu Developer
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Join Date: Oct 2002
Location: Spain
Posts: 323
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if anyone is going to collect ldon adventures,please contact me in cofruben@hotmail.com
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08-20-2004, 11:12 PM
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Sarnak
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Join Date: Aug 2004
Posts: 32
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Cofruben, what type, difficulty, and level of dungeon do you need?
I can collect just about everything aside from GoD zones.
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08-21-2004, 01:02 AM
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Sarnak
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Join Date: Mar 2003
Posts: 37
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heh
Reason 3 : you don't really care.
__________________
Kirzan
Member of the Leet shiz mem bitches krew
Zeeky Boogy Doog. BOOM!
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08-21-2004, 03:34 AM
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Demi-God
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Join Date: Mar 2004
Posts: 1,066
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Even our little ol' EQ tried its hand for a while with having the game report what other tasks were running. They added to the EULA, effectively saying that by continuing to play you agree to allow the client to scan your processes, so their legal bases were covered. (If you think they're still legally in the wrong in spite of adding it to the EULA, you may be correct, but that's for a different thread.)
They stopped it and they stopped it QUICK. Not out of legal fears -- but from the backlash they received. Many long-time players threatened to quit if they kept it going. I don't foresee SOE trying *that* again in the foreseeable future. Other game companies, as much as they'd like to do it, probably learned a lesson from EQ and would be hesitant to do it too.
That said, it is my opinion that for your own computer's security, you have a right to see any network traffic that comes and goes. And anything SOE tries to state to the contrary I believe to be null and void.
Now, as for PC'ing, you can probably do 95%+ of what needs to be done using your free trial account. What we need is what kind of data is sent to the server or received from the server when a particular action is performed or a specific event takes place. For example, if we need to collect what packets are sent while you're hitting on a mob or the mob's hitting on you, then it doesn't really matter if that mob is a_large_rat or if it's Quarm, the packet structure is the same. If we need to collect the packets associated with casting a spell, it doesn't matter if that spell is the Skin Like Wood the druid gets with his starter gear, or the ultra-rare-only-2-casters-on-your-server-have-this spell. About the only thing you might be locked out collecting at low levels is LDoN adventures and AA abilities.
__________________
<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
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08-21-2004, 03:38 AM
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Old-EQEmu Developer
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Join Date: Oct 2002
Location: Spain
Posts: 323
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I need:
1.Opcode and data sent/received when making a high risk adv and normal risk.
2.Opcode sent (if there is one) to update the adv status(like timer,looting status,killing status...).
3.Opcode sent when losing(if possible) and winning an adventure.
Thank you ace.
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08-21-2004, 04:55 AM
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Fire Beetle
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Join Date: Jan 2005
Posts: 15
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Please move the discussion here.
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