Quote:
Originally Posted by sotonin
all create does is add a new NPC_TYPE record in the database. a copy of whatever you have targeted. doesnt add the spawn
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I beg to differ, it puts it in npc_types as well as putting it in spawns.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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