Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 09-08-2004, 06:54 PM
Branks
Sarnak
 
Join Date: May 2004
Posts: 58
Default

man, my newbishness is really showing here but what exactly do you mean post an AA packet? i just started messing with the whole packet collecting thing yestarday- btw todays working version of those are winpcap3.0 and packetcollector 0.9.0 for anyone who also may have had trouble finding which versions to use. anyway if your asking me to post the log from the collectors i can however the bits i believe to be activating and setting AAXP%s are rather large, i plan to email it to edgar whomever in a moment since the auto upload doesnt work for me. anyway what ive come to find out so far as that the whole AA system seems to have totally changed atleast from the way it worked in 5.7 on the emus although i never saw it on live. so to me its completely different. currently activating an AA seems to result in the server sending OP_AAAction back 30 times and i cant see anything different amoungst them. anyway if you could give me a little more detail on what exacly youd like me to do id be glad to.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:51 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3