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  #7  
Old 09-18-2004, 05:06 AM
jbb
Hill Giant
 
Join Date: Mar 2003
Location: UK
Posts: 242
Default

Well the graphics API is the easy part. It's getting the right data to put into it that's hard.
DX9 and opengl seem pretty much the same anyway with just a different syntax for doing the same things.
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