Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old 05-05-2002, 08:55 PM
Darkman
Fire Beetle
 
Join Date: May 2002
Posts: 8
Default

Blah. I just tested my modifications again. I forgot to fill in the costs and max_levels for all the CLASS skills in the altadv_vars table. someone's gonna have to enter them all in. (I'm lazy, too much work)

Well, the values are THERE, it's just that most of them (with the exception of paladin and wizard) are set to 1 for cost and 1 for max_level, which will essentially limit "multiple degree" skills to 1 level and cost only 1 skill point. /shrug.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:47 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3