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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
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Old 11-10-2004, 02:49 AM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default Re: Doors in 6.0 DR2 - PEQ_Kunark_Latest

Quote:
Originally Posted by WildcardX
I noticed a couple doors dont work anymore for me since I did an update to fix the merchant table. For me, the one that is bugging me the most is the one in Sebilis since it pretty much blocks the whole dungeon... How do doors work? For example, say I want to delete a door how can I do that? Just delete the offending doorid from the doors table? Or is it possible to fix this problem by fiddling with the doors LOC? for me its ID = 7336, doorid = 0, zone = 'sebilis'...
I think the only way to delete a object ie: door is to do it in the tables. it's not possable in game that I know of.
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