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      | Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days. |  
	
	
		
	
	
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				06-14-2003, 10:22 AM
			
			
			
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			| Fire Beetle |  | 
					Join Date: May 2003 
						Posts: 3
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	Quote: 
	
		| Quick Direct Damage: 3, 6, 9 points (REQUIRES SPELL CASTING FURRY 3) 
 Reduces the casting time of the Direct Damage spell which is more than 3 second.
 
 First level reduces 2%.
 Second Level reduces 5%.
 Third Level reduces 10%.
 |  I believe this is more then 4 seconds. |  
	
		
	
	
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				06-15-2003, 06:10 AM
			
			
			
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			| Fire Beetle |  | 
					Join Date: Apr 2003 
						Posts: 21
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 All forms of spell haste worked for spells with a cast time of 3.0 secs or more (except CH and percent type heals) as of end January 2003 (when I quit EQ) |  
	
		
	
	
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				07-01-2003, 10:12 AM
			
			
			
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			| Discordant |  | 
					Join Date: Feb 2003 
						Posts: 305
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 Bump cause i can't sticky this so i can find it =P |  
	
		
	
	
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				07-01-2003, 12:46 PM
			
			
			
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			| Demi-God |  | 
					Join Date: Jun 2002 
						Posts: 1,693
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 On live, I'm about to get druid AA - I'll try to packetcollect before/after. 
				__________________It's never too late to be something great.
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				07-02-2003, 04:22 AM
			
			
			
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			| Discordant |  | 
					Join Date: May 2002 
						Posts: 434
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 One thing we need if you want to help with AAs, is a packetlog of someone using an ACTIVE aa: bearform, manaburn, root, charm stuff like that.  No one with a high level account will ever @#%@ing do it or just forget.. either way it never happens no matter how many times we ask and people say they will. 
				__________________++[>++++++<-]>[<++++++>-]<.>++++[>+++++<-]>[<
 +++++>-]<+.+++++++..+++.>>+++++[<++++++>-]<+
 +.<<+++++++++++++++.>.+++.------.--------.>+.
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				07-02-2003, 04:27 AM
			
			
			
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			| Senior MemberFormer EQEmu Developer
 Current EQ2Emu Lead Developer
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					Join Date: Dec 2002 
						Posts: 1,065
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 Stickied 
				__________________Lethal Encounter
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				07-02-2003, 05:38 AM
			
			
			
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			| Demi-God |  | 
					Join Date: Jun 2002 
						Posts: 1,693
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 My druid just hit 50, and I'm PLing him doing the entire Spiroc fort at once (love my lumi) - get about 3.5 blues per fort at about 30 min per repeat.  I can grab a few AAs, but it will take some time (couple of weeks).
 Sorry, but I haven't been working on AC very much - I am making some live friends who, I'm sure, will help me.  I just joined a raiding guild and will collect much data - I also have a couple twinks to work with.
 
				__________________It's never too late to be something great.
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				07-02-2003, 06:14 AM
			
			
			
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			| Sarnak |  | 
					Join Date: May 2002 Location: Oakland, CA 
						Posts: 83
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 I have a monk with 41 AA and climbing, let me know how I can help. 
				__________________The Acolyte
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				07-02-2003, 06:47 PM
			
			
			
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			| Discordant |  | 
					Join Date: May 2002 
						Posts: 434
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 Step 1: Get Winpcap (google, i'm feeling lucky)2: Install
 3: Get packetcollector binary
 4: Know how to run packet collector.. its not that hard.. just command line args that most people dont' have a clue how to use
 5: Have a character with AAs, the ones you have to click on to use on live
 6: Go to arena when its empty, start the packetcollector and use your AAs, noting the order you do them in
 7: Send the log to us along with the list of AAs you used, class and whatnot
 
 
 OR
 Step 1: Quit EQ and give your high level account to one of the devs for the remaining time and we'll do it =P
 
				__________________++[>++++++<-]>[<++++++>-]<.>++++[>+++++<-]>[<
 +++++>-]<+.+++++++..+++.>>+++++[<++++++>-]<+
 +.<<+++++++++++++++.>.+++.------.--------.>+.
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				07-02-2003, 11:32 PM
			
			
			
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			| Demi-God |  | 
					Join Date: Jun 2002 
						Posts: 1,693
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 packetcollector still requires >win98?  I couldn't operate it, and I felt very stupid for being unable to figure it out until I read Lyenu's posts in the old guide. 
				__________________It's never too late to be something great.
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				07-07-2003, 02:51 AM
			
			
			
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			| Fire Beetle |  | 
					Join Date: May 2003 Location: Spain 
						Posts: 25
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 Been busy in RL really... and EQ in Live aswell... Now I will try to do it when I get the chance. Like I go to arena when I go to bed or something. My main now has 185 AAs Druid has 120ish. Will send the data as soon as I get them on the packet collector. |  
	
		
	
	
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				07-07-2003, 11:27 PM
			
			
			
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			| Dragon |  | 
					Join Date: Jun 2002 
						Posts: 776
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 Collected a few cleric AAs being used the other day, seems like the opcode for AAs that are activated is 0x0215.
 I'll dcc the opcodes to anyone in IRC that wants them.
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				08-01-2003, 04:14 AM
			
			
			
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			| Discordant |  | 
					Join Date: Feb 2003 Location: Wish I knew. 
						Posts: 251
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 Ok, being a fan monks (65 230AAs on live) I can answer most questions about the monk AAs. Heres a list of the monk AAs from monkly-bussiness...
 
 Monk Class Abilities
 
 Acrobatics: (3 skill levels) - This ability reduces the amount of damage that the Monk takes from falling. Each skill level increases the damage reduction.
 
 Ambidexterity: (1 skill level - cost 9 skill points) - This ability makes the Monk more skilled with the use of two weapons by increasing his chance to successfully dual wield.
 
 Critical Mend: (3 skill levels - Prerequisite: 3 skill levels of the General ability First Aid) - This ability gives the Monk a chance to perform a 'critical' Mend, generating twice the healing. The first skill level gives the Monk a 5% chance for a critical mend, the second skill level raises the chance to 10% and the third skill level raises the chance to 25%.
 
 Double Riposte: (3 skill levels) - This ability gives the Monk a chance for a double riposte any time he successfully ripostes. The first skill level gives the Monk a 15% chance for a Double Riposte, the second skill level raises that chance to 30% and the third skill level makes the chance 50%.
 
 Dragon Punch: (1 skill level - cost 5 skill points) - This ability gives the Monk a chance to produce a knockback effect when striking with a Dragon Punch. This ability works in the same way that an item 'proc' works.
 
 Purify Body: (1 skill level - cost 9 skill points) - This ability gives the Monk the power to remove all negative affects (such as poison, disease, damage over time spells - but excluding charm, fear and resurrection effects) from himself. The Refresh Timer for this ability is 72 minutes (one day of game time).
 
 Rapid Feign: (3 skill levels) - Each skill level in this ability decreases the reuse timer for the Monk's Feign Death ability. The first skill level in this ability reduces the reuse timer by 10%, the second raises the reduction to 25% and the third makes the reduction 50%.
 
 Return Kick: (3 skill levels) - Each skill level in this ability gives the Monk a chance to do a flying kick on ripostes in addition to the normal riposte. The first skill level with this ability gives the Monk a 25% chance of a Return Kick, the second skill level raises that chance to 35% and the third raises the chance to 50%.
 
			
			
			
			
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				08-12-2003, 09:12 PM
			
			
			
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			| Fire Beetle |  | 
					Join Date: Feb 2003 
						Posts: 2
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 65 Bard 143 AA, see what i can do =) |  
	
		
	
	
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				10-16-2003, 03:10 AM
			
			
			
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			| Fire Beetle |  | 
					Join Date: Oct 2003 Location: washington 
						Posts: 4
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 i have access to a lvl65 ranger with gaurdian of the forest 1, was it required not to have spent it yet? or can i do this still even though i have already got the skill. |  
	
		
	
	
	
	
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