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  #1  
Old 11-30-2003, 04:15 AM
Sourcekode
Fire Beetle
 
Join Date: Sep 2003
Location: In front of the Screen.
Posts: 22
Default Anyone else noticed recent lag?

I have read several post's about the recent lag problem after the release of the new EqEMU.. It is about a 30 second lag after entering any "#yourtexthere" command. I had no problem with this in the past, but most recently I have experienced it frequently. I have toyed with the "Datarate.txt" entering in random numbers and trying exemptions but dosent seem to have much effect. Are the servers just getting more load than anticipated with the new release or does it have something to do with LDON? I have benchmarked my conneciton and it seems to be up to par so i belive that the problem isnt my hardware, could be software conflict i suppose though. If anyone else has experienced this i would like to hear about any possible solutions.. Thx..

*System Stats*
Windows 2000 Advanced Server
Athlon 2600 XP - Dual processors.
1.5 GB ram
Cable modem, 512/256k
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  #2  
Old 11-30-2003, 01:41 PM
Shadow-Wolf
Dragon
 
Join Date: Oct 2003
Posts: 511
Default

i usualy get that 30 seconed lag after doing an item search thats all.
  #3  
Old 11-30-2003, 02:17 PM
xXToilet_DuckXx
Sarnak
 
Join Date: Jun 2003
Posts: 65
Default

I'm getting major lag whenever i zone into another zone that isn't my home town. everything takes about 2 mins to react. this includes doors opening, considering npc's and fighting. say i pass a skeleton. it takes 2 minutes for it to start attacking me (by that time i'm long gone) and i can't attack back. i havn't been on anyother server than the fish-wolf server, so it could be a server thing. i'm not sure.
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  #4  
Old 11-30-2003, 09:56 PM
rubyrhinosaur's Avatar
rubyrhinosaur
Sarnak
 
Join Date: Nov 2003
Posts: 68
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heh, i left the whole project because of the lag...
i was helping tcsmyworld with the db... and the lag was persistant on a LAN!!!!
lol
im not ranting, just saying, its eqemu, not ur net connection...
some people say they dont have problems and stuff... but i've searched and tried everything.. so i guess there's really no fix until the actual code itself is fixed.
in my opinion i would check the threading... check if other processes dependant on preceding processes are getting lagged.
  #5  
Old 11-30-2003, 10:00 PM
rubyrhinosaur's Avatar
rubyrhinosaur
Sarnak
 
Join Date: Nov 2003
Posts: 68
Default

appending this to the above:
erhm, yea, running win2k3 server enterprise edition on an amd 3200+ with 1gb of coarshair 500mhz ram, and its reading off SATAs....
so there is nothing wrong with my server...
next, server has a direct connection to my client comp ... and i've even used different types of cable... and yes, i know im spoiled... i even used fibre :P
  #6  
Old 12-01-2003, 02:51 AM
Stealth_raptor
Hill Giant
 
Join Date: Sep 2003
Posts: 142
Default

This may have something to do with things, I get a ping of 10000 on some servers, but doors open up pretty much instantly and attacking mobs isn't a problem. Apart from the usual, routine disconnects, everything is fine. The ping differs zone to zone also, some giving me a higher ping than others, although upon zoning I usually get an instant 10000 ping and after awhile it drops to about 7000.
  #7  
Old 12-01-2003, 05:43 AM
Sourcekode
Fire Beetle
 
Join Date: Sep 2003
Location: In front of the Screen.
Posts: 22
Default Hrmm...

What OS is everyone using? (trying to narrow it down) I'm noticing that all of these problems are (or close to) being the same thing, so probably related to the same cause. If everyone is running a server os, this could be related to the lag issue. I will try modifying the services that i have running while i play eq, and see if i notice a difference.
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  #8  
Old 12-01-2003, 05:49 AM
a_Guest03
Demi-God
 
Join Date: Jun 2002
Posts: 1,693
Default

I think the lag issue is caused by code, not by OS. It's either database or code.
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  #9  
Old 12-01-2003, 06:54 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

I noticed my P3 was having these delays in doing any activities on the emulator, however my P4 did not have these issues, if anyone finds reasons behind these latency issues, tell me.
  #10  
Old 12-01-2003, 10:08 PM
Stealth_raptor
Hill Giant
 
Join Date: Sep 2003
Posts: 142
Default

p4 2.0 ghz, running XP Pro.

I'm from Australia...but with adsl, the ping shouldn't be 10000 (even more than 10000) anyway...that kind of seems impossible to me.
  #11  
Old 12-01-2003, 11:22 PM
mollymillions's Avatar
mollymillions
Hill Giant
 
Join Date: May 2003
Posts: 176
Default

I run everything locally (two zones) on my P4 2000 with XP Home and experience lag. Its worse in Queynos than in Freeportw (could be related to spells/pets/petspells?). I would like to know if the lag occurs in zones without casters?
  #12  
Old 12-02-2003, 12:15 AM
Stealth_raptor
Hill Giant
 
Join Date: Sep 2003
Posts: 142
Default

On Fish-Wolf, I get the usual 300-600 ping most of the time in the Great Divide, but in other zones such as Karnor's and The Overthere, I experience a ping of 10000 most of the time.
  #13  
Old 12-02-2003, 12:35 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
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Let me know what database you guys are using, and I'll see if I can recreate the problem and do some performance metrics to figure out the root of it.. I think I have a pretty good idea, but I'd like to recreate what you're seeing to make sure I'm looking at the right thing...
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  #14  
Old 12-02-2003, 01:30 AM
mollymillions's Avatar
mollymillions
Hill Giant
 
Join Date: May 2003
Posts: 176
Default

I am using MW_051_052_alpha1 and 0.5.1-DR2. I think the lag is apparent in the vicinity of Soulbinder Novalu in South Qeynos.
  #15  
Old 12-03-2003, 07:07 PM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

I tested this in North Qeynos... Noticed as I went out into the 'newbie' area, the farther away from the city I got, the higher the ping...

Have to investigate this a bit more... Pretty sure its coming from something in the AI logic though...
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