Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::General Support

Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-30-2007, 12:58 PM
jeardoebj
Fire Beetle
 
Join Date: Mar 2007
Posts: 17
Default Server Dropping Clients

Greetings...

Users connecting to my server, after a reboot today, have started to receive this error message, though I've no idea why, nothing in my config has changed, save for my server long name... here is the excerpt from my world log:

Code:
[03.30. - 21:55:43] [WORLD__CLIENT] New connection from 216.205.217.129:1711
[03.30. - 21:55:44] [NET__ERROR] 216.205.217.129:1711: Received OP_SessionRequest in ESTABLISHED state (0)
[03.30. - 21:55:44] [NET__IDENTIFY] Unable to identify stream from 216.205.217.129:1711 before it closed.
[03.30. - 21:57:19] [WORLD__CLIENT] New connection from 216.205.217.129:1211
[03.30. - 21:57:20] [NET__ERROR] 216.205.217.129:1211: Received OP_SessionRequest in ESTABLISHED state (0)
[03.30. - 21:57:20] [NET__IDENTIFY] Unable to identify stream from 216.205.217.129:1211 before it closed.
As you can see it's nearly instantaneous. Anyone have any idea why?
Reply With Quote
  #2  
Old 04-02-2007, 02:15 PM
skaarak
Fire Beetle
 
Join Date: Feb 2007
Posts: 11
Default

I don't know why, but I had it sort of working a about a week back, but now it is doing the same thing yours is. Dropped session right away.
Reply With Quote
  #3  
Old 04-03-2007, 09:49 AM
jeardoebj
Fire Beetle
 
Join Date: Mar 2007
Posts: 17
Default

Yeah, now I'm losing connection to the loginserver very often as well.
Reply With Quote
  #4  
Old 04-03-2007, 01:07 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Losing connection to loginserver could be totaly unrelated - That happens to me too, for different reasons. But usually gets re-connected again, and if anyone's in the game, they don't get booted, unless problem is from my ISP.
The other may just be someone scanning your ports, and the emulator thinks its a player.
If one player can get in to you server, then so should others.
Reply With Quote
  #5  
Old 04-03-2007, 02:25 PM
jeardoebj
Fire Beetle
 
Join Date: Mar 2007
Posts: 17
Default

Aye. I do have days though that I've had to restart the world.exe several times before anyone could login prior to getting dropped. I need to do some forum mining and find all the ports that need to be open to accept game play. Thanks all for your input.
Reply With Quote
  #6  
Old 04-03-2007, 09:15 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Code:
3306/udp 5999/udp 9000/udp 7000:7004/udp 3306/tcp 5999/tcp 7000:7004/tcp
That's what I have cleared off my Linux firewall , 5999 is the mini-login port and 7000-7004 are the default Zone-Launcher ports. For static I add in the ports that follow (example 10 additional static zones would be 7000:7015.
The zone launcher ports may be different to you, but over here it's what my emulator defaults to (if I don't change anything).
Reply With Quote
  #7  
Old 04-04-2007, 05:24 AM
jeardoebj
Fire Beetle
 
Join Date: Mar 2007
Posts: 17
Default

I've been running comodo and have noticed quite a few additional ports that zone and world are taking connections on. Just updated my firewall last night, but have no idea if anyone can login yet. I did notice a login in this morning, that was sent to zone and it started zone output, but then the connection was dropped. It appears to be a normal drop, just no idea until I can get someone to login.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:26 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3