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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself. |

07-30-2007, 09:10 PM
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Fire Beetle
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Join Date: Jul 2007
Posts: 5
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I'm stuck in Arena
Is there anyway to get out?
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07-30-2007, 09:11 PM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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which server?
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07-30-2007, 10:18 PM
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Dragon
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Join Date: Mar 2004
Location: England
Posts: 776
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i hope not his own .....lol
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07-31-2007, 12:16 AM
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Hill Giant
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Join Date: Dec 2002
Location: Nottingham!!
Posts: 217
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Quote:
Originally Posted by sunblock
Is there anyway to get out?
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If all else fails... "suicide is painless..."
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GM/ServerOP - Shadows of Norrath
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07-31-2007, 06:37 AM
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Fire Beetle
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Join Date: Jul 2007
Posts: 5
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uh I'm in PEQ: Grand Creation, lol not my own. and Iono how to suicide.
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07-31-2007, 06:40 AM
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Hill Giant
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Join Date: Dec 2002
Location: Nottingham!!
Posts: 217
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Well you could send an email to a dev...
but jumping off something high, cast spells on yourself... there are a couple ways to do it 
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GM/ServerOP - Shadows of Norrath
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07-31-2007, 06:50 AM
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Fire Beetle
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Join Date: Jul 2007
Posts: 5
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Quote:
Originally Posted by Damilis
Well you could send an email to a dev...
but jumping off something high, cast spells on yourself... there are a couple ways to do it 
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ah for that matter, I can't move physically, I can't cast I believe (well anything useful anyways, I'm a lvl 9 shdow with lifetap and strength.. sap thing). I think I'll just send an email to a dev? but where is that o..o I shall go look for it
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07-31-2007, 06:51 AM
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Fire Beetle
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Join Date: Jul 2007
Posts: 5
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I just harm touched my self but I'm going to heal it back lol.
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07-31-2007, 07:08 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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If you are stuck on The Grand Creation (PEQ) server, you definitely should post on their forums at http://projecteq.net, because they will need to block access to that zone for others as well. Sounds like the zone map or zone-in coords are not correct.
You may have discovered your own little bug. 
Last edited by RangerDown; 08-01-2007 at 08:33 PM..
Reason: Corrected link to be "projecteq.net", not "projecteq.org"
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07-31-2007, 06:35 PM
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Fire Beetle
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Join Date: Jul 2007
Posts: 5
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yea I am trying, but they haven't activated my account yet, it's been a day.
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08-01-2007, 12:37 PM
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Demi-God
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Join Date: Mar 2004
Posts: 1,066
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The account "sunblock" is active on the PEQ forums when I checked.
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<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
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08-01-2007, 01:13 PM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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Hah! sound like something a Ranger would do ..
Doesn't PEQ have web option somewhere where you can move your character back to what I think was Nexus? Anyways, I'll check it out, see what the problem is.
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08-01-2007, 01:43 PM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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You must have clicked on an Arena Stone that's in PoK - I zoned there and popped me in a "stuck" spot(at Arena)
The proper coords for that stone into arena would be 459.6,-40.1,-6.4(X,Y,Z). I went in from the lakerathe side, and zoned in what appeared to be ok. But the whole deal sucks, because if you zone in from the Lakerathe side, you then get stuck in Arena, and the only way out is the PoK book to PoK. This was not so before, infact , seems like that Arena is a new, revamped one.
Used to be, you could camp and level by the Arena zone, bind inside Arena, incase you got killed. Now, it seems like a one-way ticket outside Lakerathe.
You need a GM to go to Arena and summon you, or go to the web and move your character. Meanwhile, I'd stay away from that PoK stone, tell it got fixed.
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08-01-2007, 02:16 PM
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The PEQ Dude
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Join Date: Apr 2003
Location: -
Posts: 1,988
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Use the char mover on the main page to move your toon to Nexus. I'm aware of Arena and I'll correct it shortly.
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08-01-2007, 09:21 PM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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The original Arena lay under an eqg file, you can also temporarly rename Arena.eqg (in your client) to something else (Arena.eqg.BAK). Then you will be able to move around and get out.
On ax_classic I *try* to keep what was, and will keep the original Arena; Looks better and is linked to Lakerathe as it should be.
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