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  #1  
Old 04-29-2008, 12:19 PM
dadda
Fire Beetle
 
Join Date: Jun 2007
Posts: 3
Default trade bug with gm status

This is a bug that allows a gm to #summonitem, that item even though nodrop can be traded to any npc and anyone can kill it and loot said item.

Shouldn't this be the same as if any normal char giving a nodrop item to an npc, they delete it upon death?
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  #2  
Old 04-29-2008, 04:16 PM
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trevius
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Join Date: Aug 2006
Location: USA
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No, GMs are special! You can use it to add items to a mob for an event, or however you see fit. The easiest way to give an item to someone else is the #gi or #giveitem command though.
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  #3  
Old 04-29-2008, 05:35 PM
dadda
Fire Beetle
 
Join Date: Jun 2007
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for tracking reasons, it would be much easier to track if items traded to npc's are deleted upon death and just have a gm #giveitem. then it is easier to track in the logs whereas #summonitem does not prove they had given an npc the item.
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  #4  
Old 04-29-2008, 07:45 PM
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trevius
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#giveitem only works for players. The only ways I know of to add loot to an NPC loot table without editing your loot tables and restarting the server are:

1. #summonitem and give the item to the NPC.

2. use quest::addloot(); in a quest for an NPC.

Both of those will only be temporary and they will not be in the loot tables if the zone resets, server resets, or if the mob is killed and spawns again.
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  #5  
Old 04-29-2008, 08:16 PM
dadda
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Join Date: Jun 2007
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ah, thank you....i was not aware #giveitem didnt work to give an npc an item
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  #6  
Old 04-29-2008, 08:48 PM
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cavedude
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#npcloot will also do the job, though that is temporary as well.
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